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Conquest of Nerath: A D&D Boardgame

Added on November 24, 2016 in More Patriotic Shirts
$130.00 Add To Cart
Amazon.com price at 5:19 am EST -Details

War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the

War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole Forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival.

Muster armies of footsoldiers, siege engines, monsters, and dragons to attack your enemies. Fight across the waves with fleets of warships and raging elementals. Plunder ancient dungeons with bands of mighty heroes, searching for magical artifacts and awesome treasures that might tip the scales of battle in your favor. The fate of empires is in your hands!

Product Features

  • Allows players to wage war and plunder dungeons in a medieval fantasy world of magic and monsters
  • Inspired by the 4th Edition Dungeons and Dragons Roleplaying game
  • Provides never-before-seen information about the core Dungeons and Dragons world, including realms and dungeons beyond the well-established Nentir Vale region
  • Includes premium components such as a full-color, fold-out game board and plastic game pieces representing characters, monsters and armies

Comments

Benjamin Archambault says:

Unique and exciting board game experience Conquest of Nerath at first looks like a broken game. Its asymetrical map, radically different factions and over-price and under-priced units look like a child’s version of a game that they made so that they can win. But as the game progresses, the game is so brilliantly balanced without the feeling that everyone is the same, that it makes for a unique strategic game. 

EHamilton says:

Conceptually solid, but a bit rough around the edges CoN is a board game for 2-4 players, with the 4-player set-up allowing for both 2-vs-2 team play and a 4 player free-for-all. It also has multiple methods of determining victory conditions (short, medium, and long). The result is a few different possible game configurations all using the same basic rules and board. Some of those set-ups work better than others. 

H Arthur James says:

It was pretty good I have not played it very many times but overall it was a pretty good game. A bit like the old game Samurai Swords or Shogun. I think they are now calling it Ikusa but with a fantasy theme instead of Feudal Japan. It seems like there may be a bit of a limitation in the game, however, when playing with three players. Like I said I have not played extensively but the three player option we tried was for one player to play two of the four faction. This might be fine for people who have played…

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